|
Written by PrinceLeaf, SpyroDi, Superbus
|
|
Tuesday, 22 July 2008 15:37 |
|
wgt-Weight Staves Information | Name | Rank
| Uses
| Rng
| Wgt
| Cost
| Effect
| Broken Staff
| --
| -- | --
| -- | 200 | Unusable, broken personal staves cannot be sold | | Live | E | 20 | 1~1 | 4
| 2200 | Restores HP equal to 10 + Magic | | Relive | D
| 15
| 1~1 | 6 | 2100
| Restores HP equal to 20 + Magic | | Recover | C
| 10
| 1~1 | 8
| 2200 | Restores HP completely. | | Libro | C
| 5
| ∞ | 8 | 1500 | Restores HP equal to 10 + Magic. | | Reserve | B
| 3
| ∞ | 9 | 1500 | Restores HP equal to 10 + Magic to all allied characters. | | Silence | B
| 3 | ∞ | 9
| 1200 | Induces Silence status to target. | | Sleep | C
| 3 | ∞ | 8
| 1500 | Induces Sleep status to target. | | Beserk | A
| 3
| ∞ | 10
| 1800 | Induces Berserk status to target. | | Rest | C | 5
| 1~1 | 8
| 3200 | Neutralizes status effects such as Poison. | | Magic Shield | C | 5
| 1~1 | 8
| 2200 | Raises ally's Magic by 7; declines by 1 at the start of each turn. | | Warp | A
| 3
| 1~1
| 8
| 2000
| Warps ally to any walkable square. | | Rescue | B | 3
| ∞ | 7
| 2000 | Warps target ally to a square next to caster. | | Rewarp | A
| 5
| -
| 6
| 1200 | Warps caster to any walkable square | Torch
| D
| 5
| -
| 6
| 2200 | Caster gains Torch effect. | Repair
| *
| 5
| 1~1 | 6
| --
| Repairs any item to maximum durability, Saphy only. | | Unlock | *
| 3
| ∞ | 5
| 1500
| Unlocks the chosen door or chest, Tina only. | Thief
| *
| 4
| ∞ | 5
| --
| Steals any item from an enemy if caster's Magic is higher than target's, Tina only. | | Kia | *
| 5
| 1~1 | 7
| -- | Cures Stone status effect, Sara only. | Sword Weapon Information | Name | Rank
| Hit %
| Uses
| Pwr
| Crit
| Rng
| Wgt
| Cost
| Effect
| | Broken Sword | E | 0% | -- | 0 | 0 | 1 | 20 | 200 | Cannot be sold if a broken personal weapon | | Thin Sword | E | 100% | 30 | 3 | 5 | 1 | 2 | 2600 | None. | | Poison Sword | E | 60% | 40 | 3 | 0 | 1 | 6 | -- | Poisons target upon connecting, becomes Iron Sword when stolen | | Iron Sword | E | 70% | 40 | 6 | 0 | 1 | 6 | 2200 | None. | | Short Sword | E | 75% | 40 | 6 | 0 | 1 | 8 | 1000 | None. | | Elite Sword | E | 65% | 40 | 9 | 0 | 1 | 9 | 5800 | Grants Elite, +5 Defense | | Steel Sword | D | 65% | 30 | 9 | 0 | 1 | 11 | 2900 | None. | | Long Sword | D | 65% | 30 | 10 | 0 | 1 | 12 | 1400 | None. | | Rapier | C | 90% | 20 | 4 | 10 | 1 | 3 | 1000 | Effective against Cavalry and Armored units | | Kill Sword | C | 80% | 30 | 9 | 30 | 1 | 7 | 3800 | None. | | Iron Claymore | C | 55% | 30 | 12 | 0 | 1 | 15 | 2000 | None. | | King Sword | C | 70% | 60 | 13 | 20 | 1 | 10 | -- | 2x attack in battle, grants Charisma skill | | Fire Sword | B | 70% | 40 | 9 | 0 | 1~2 | 9 | 8200 | Casts Fire from 2 spaces away, +5 Magic | | Thunder Sword | B | 70% | 40 | 9 | 0 | 1~2 | 9 | 8200 | Casts Thunder from 2 spaces away, +5 Skill | | Wind Sword | B | 70% | 40 | 9 | 0 | 1~2 | 9 | 8200 | Casts Wind from 2 spaces away, +5 Speed | | Armor Slayer | B | 60% | 30 | 10 | 0 | 1 | 12 | 4400 | Effective against armored units | | Silver Sword | B | 75% | 20 | 14 | 0 | 1 | 8 | 4200 | None. | | Great Sword | B | 55% | 20 | 15 | 0 | 1 | 16 | 2000 | None. | | Heroes Sword | B | 75% | 60 | 15 | 15 | 1 | 14 | -- | 2x attack in battle | | Sleep Sword | A | 55% | 10 | 8 | 0 | 1 | 20 | 2000 | Inflicts Sleep status upon connecting with its target | | Sleep Sword | A | 55% | 10 | 8 | 0 | 1 | 20 | 2000 | Inflicts Sleep status upon connecting with its target | | Berserk Sword | A | 55% | 10 | 8 | 0 | 1 | 20 | 2000 | Inflicts Berserk status upon connecting with its target | | Master Sword | A | 60% | 20 | 14 | 10 | 1 | 15 | 4200 | 2x attack in battle | Lance Weapon Information | Name | Rank
| Hit %
| Uses
| Pwr
| Crit
| Rng
| Wgt
| Cost
| Effect
| | Broken Lance | E | -- | 0 | 0 | 0 | 1 | 15 | 200 | If the broken weapon is a special weapon you cannot sell it | | Poison Lance | E | 70% | 25 | 4 | 0 | 1 | 9 | -- | Poisons target upon connecting, turns into an Iron Lance when stolen | | Thin Lance | E | 100% | 20 | 5 | 5 | 1 | 6 | 2000 | None. | | Short Lance | E | 70% | 20 | 5 | 0 | 1 | 8 | 800 | None. | | Iron Lance | E | 70% | 40 | 7 | 0 | 1 | 9 | 2200 | None. | | Javelin | D | 50% | 20 | 6 | 0 | 1~2 | 12 | 1200 | None. | | Steel Lance | D | 65% | 30 | 10 | 0 | 1 | 15 | 3200 | None. | | Long Lance | D | 65% | 20 | 11 | 0 | 1 | 13 | 2000 | None. | | Great Lance | C | 60% | 20 | 18 | 0 | 1 | 18 | 2200 | None. | | Kill Spear | B | 80% | 20 | 12 | 30 | 1 | 10 | 3000 | None. | | Knight Killer | B | 60% | 20 | 14 | 0 | 1 | 13 | 3000 | Effective against cavalry | | Silver Lance | B | 75% | 20 | 15 | 0 | 1 | 10 | 4000 | None. | | Master Lance | A | 55% | 20 | 14 | 0 | 1 | 16 | 3400 | 2x attack in battle |
Axe Weapon Information | Name | Rank
| Hit %
| Uses
| Pwr
| Crit
| Rng
| Wgt
| Cost
| Effect
| | Broken Axe | E | 0% | -- | 0 | 0 | 1 | 20 | 200 | Cannot be sold if broken personal weapon | | Poison Axe | E | 65% | 30 | 6 | 0 | 1 | 10 | -- | Poisons target upon contact, turns into Iron Axe when stolen | | Iron Axe | E | 65% | 30 | 9 | 0 | 1 | 10 | 1100 | None. | | Devil's Axe | E | 50% | 20 | 20 | 0 | 1 | 20 | 1200 | If the unit wielding the axe has low luck, they may sustain the damage it gives in battle instead of the enemy. | | Hand Axe | D | 45% | 20 | 6 | 0 | 1~2 | 12 | 1000 | None. | | Steel Axe | D | 55% | 25 | 13 | 0 | 1 | 15 | 1700 | None. | | Heroes Axe | D | 70% | 60 | 14 | 0 | 1 | 12 | -- | 2x attack in battle | | Hammer | C | 50% | 20 | 12 | 0 | 1 | 18 | 1200 | Effective against armored units | | Killer Axe | C | 75% | 20 | 12 | 30 | 1 | 10 | 2000 | None. | | Pole Axe | C | 60% | 20 | 15 | 30 | 1 | 17 | 2200 | Effective against cavalry | | Battle Axe | B | 60% | 20 | 13 | 10 | 1 | 14 | 1000 | None. | | Master Axe | B | 55% | 20 | 15 | 0 | 1 | 16 | 3200 | 2x Attack in battle | | Silver Axe | B | 65% | 20 | 18 | 0 | 1 | 12 | 4200 | None. |
Bow Weapon Information | Name | Rank
| Hit %
| Uses
| Pwr
| Crit
| Rng
| Wgt
| Cost
| Effect
| | Broken Bow | E | 0% | -- | 0 | 0 | 2 | 12 | 200 | Effective against flying units | | Poison Bow | E | 55% | 40 | 4 | 0 | 2 | 6 | -- | Effective against flying units, poisons target upon contact, turns into Iron Bow when stolen | | Short Bow | E | 75% | 20 | 5 | 0 | 2 | 6 | 800 | Effective against flying units | | Iron Bow | E | 65% | 40 | 7 | 0 | 2 | 6 | 2200 | Effective against flying units | | Long Bow | D | 65% | 20 | 10 | 0 | 2 | 11 | 1400 | Effective against flying units | | Steel Bow | D | 60% | 30 | 10 | 0 | 2 | 12 | 3200 | Effective against flying units | | Great Bow | C | 55% | 30 | 10 | 0 | 2 | 16 | 2200 | Effective against flying units | | Killer Bow | B | 70% | 20 | 11 | 30 | 2 | 9 | 3200 | Effective against flying units | | Heroes Bow | B | 95% | 60 | 14 | 20 | 2 | 10 | -- | Effective against flying units, 2x attack in battle | | Silver Bow | B | 70% | 20 | 15 | 0 | 2 | 9 | 4000 | Effective against flying units | | Master Bow | A | 65% | 20 | 13 | 0 | 2 | 14 | 3000 | Effective against flying units, 2x attack in battle |
Fire Magic Information | Name | Rank
| Hit %
| Uses
| Pwr
| Crit
| Rng
| Wgt
| Cost
| Effect
| | Ripped Book | -- | -- | -- | -- | -- | -- | -- | -- | Unusable | | Fire | E | 70% | 20 | 5 | 0 | 1~2 | 4 | 2200 | None. | | Elfire | C | 60% | 20 | 11 | 0 | 1~2 | 6 | 3200 | None. | | Meteo | A | 80% | 5 | 11 | 0 | 3~10 | 20 | 2200 | None. | Wind Magic Information | Name | Rank
| Hit %
| Uses
| Pwr
| Crit
| Rng
| Wgt
| Cost
| Effect
| | Broken Spell Book | -- | -- | -- | -- | -- | -- | -- | -- | Unusable | | Wind | D | 90% | 20 | 6 | 10 | 1~2 | 1 | 2200 | Effective against flying units | | Blizzard | A | 70% | 5 | 9 | 0 | 3~10 | 20 | 2200 | Inflicts sleep status | | Tornado | A | 80% | 10 | 18 | 0 | 3~10 | 20 | 2200 | None. |
Thunder Magic Information | Name | Rank
| Hit %
| Uses
| Pwr
| Crit
| Rng
| Wgt
| Cost
| Effect
| | Ripped Book | -- | -- | -- | -- | -- | -- | -- | -- | Unusable | | Thunder | E | 60% | 30 | 7 | 5 | 1~2 | 5 | 2200 | None. | | Tron | A | 70% | 10 | 18 | 20 | 1~2 | 9 | 2200 | None. | | Thunderstorm | A | 70% | 5 | 10 | 20 | 3~10 | 20 | 2200 | None. |
Light Magic Information | Name | Rank
| Hit %
| Uses
| Pwr
| Crit
| Rng
| Wgt | Cost
| Effect
| | Ripped Book | -- | -- | -- | -- | -- | -- | -- | -- | Unusable | | Lightning | E | 75% | 20 | 9 | 20 | 1~2 | 6 | 3200 | None. | | Rizziah | B | 65% | 60 | 12 | 0 | 3~10 | 12 | 6200 | Damage inflicted is added to user's HP | Dark Magic Information | Name | Rank
| Hit %
| Uses
| Pwr
| Crit
| Rng
| Wgt
| Cost
| Effect
| | Ripped Book | -- | -- | -- | -- | -- | -- | -- | -- | Unusable | | Yotsmung | C | 70% | 20 | 14 | 10 | 1~2 | 12 | 2200 | Causes poison status upon contact with target | | Fenrir | A | 80% | 5 | 18 | 0 | 3~10 | 20 | 2200 | None. | | Stone | Beldo | A | 100% | 5 | 0 | 5~10 | 20 | -- | Inflicts Stone status upon contact with target Turns to Fenrir when stolen | | Poison | A | 70% | 3 | 8 | 0 | 3~10 | 20 | -- | Inflicts poison status upon contact with target Turns to Fenrirwhen stolen |
|
|
Last Updated ( Sunday, 28 September 2008 14:54 )
|