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FE4 Class and Character Skills |
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Written by PrinceLeaf
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Wednesday, 30 July 2008 16:55 |
Class Skills | Name | Class(es)
| | Big Shield | General Emperor Baron | | Wrath | None | | Pursuit | Master Knight Dragon Master Bow Fighter Sword Fighter Sword Master Sniper Forrest Dark Bishop Thief Fighter | | Continue | Forrest Knight Falcon Knight Sword Master Mage Fighter Sage | | Steal | Thief Thief Fighter | | Dance | Dancer | | Charisma | Emperor Princess Queen | | Awareness | None | | Prayer | None | | Berserk | None | | Blocking | None | | Duel | None | | Meteor Hit | None | | Moonlight Hit | None | | Sunlight Hit | None | | Live | None | | Elite | None | | Bargain | None |
Character Skills | Name | 1st Generation
| 2nd Generation
| | Big Shield | Adan | Hannibal | | Wrath | Tiltyu | Arthur Tinny | | Pursuit | Sigurd Alec Fin Deu(after promotion) Ayra Holyn Mideel Azel Beowulf Lachesis(After promotion) Fury Bridget | Roddlevan Radney Shanan Dimuna Asaello Hawk Ares Oifaye Yuria Leif Daisy (after promotion) Althenna(After promotion) Celice | | Continue | Cuan Levin Jamuka Beowulf(After promotion) Tiltyu(After promotion) Ayra(After promotion) Sylvia Fury(after promotion) | Althenna Shanan Leif Sety Hawk Tristan(After promotion) Hannibal Ares Amid Radney(After promotion) Yuria Linda(After promotion) Femina | | Steal | Deu | Daisy Patty | | Dance | Sylvia | Laylea Lynn | | Charisma | Lachesis | Laylea Nanna | | Awareness | Diadora, Ayra | Yuria Celice Lakche | | Prayer | Fin, Sylvia | Daisy Lynn | | Berserk | Ethlinn, Noishe | Leif Tristan Oifaye | | Blocking | Lex Jamuka Adan | Roddlevan Johan Hannibal Ares | | Duel | Beowulf Jamuka Noishe Mideel | Asaello Johalavier | | Meteor Hit | Ayra | Shanan Lakche | | Moonlight Hit | Holyn | | | Sunlight Hit | Deu | | | Live | | Elf(Enemy) | | Elite | Lex | Sharlowe Linda | | Bargain | Deu | Daisy | Big Shield- Sometimes negates Damage done by battle Wrath- Critical Hit chance upped by low HP Pursuit- Attack again if more agile. Continue- May attack again if very agile. Steal- Steal (all) gold upon hitting. Dance- Refresh adjacent units (allows them to move again) Charisma- Nearby units (within 3 or so spaces) get 10% support to hit and dodge. Awareness- Cancels special attacks (I.E. critical hits and skills that cause critical hits) Prayer- Evade rate increases upon low HP Berserk- May double attack if high skill, and causes a critical hit. Blocking- Attack first in any battle engagement if HP is low. Duel- If agile, the battle continues. Meteor Hit- May attack 5 times in a row. Moonlight Hit- Cuts through enemy defense. Sunlight Hit- Recovers HP upon how much damage in inflicted to the enemy. Live- 5-10 HP is recovered each turn. Elite- Doubles EXP received. Bargain- Cuts costs in stores and repairs in half. Darkness Hit- Cuts Weapon Damage Recieved In Half Light Hit- Negates Darkness Hit
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Last Updated ( Sunday, 28 September 2008 09:57 )
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