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FE4 Class and Character Skills PDF Print E-mail
Written by PrinceLeaf   
Wednesday, 30 July 2008 16:55

Class Skills

Name Class(es)
Big Shield General
Emperor
Baron
Wrath None
Pursuit Master Knight
Dragon Master
Bow Fighter
Sword Fighter
Sword Master
Sniper
Forrest
Dark Bishop
Thief Fighter
Continue Forrest Knight
Falcon Knight
Sword Master
Mage Fighter
Sage
Steal Thief
Thief Fighter
Dance Dancer
Charisma Emperor
Princess
Queen
Awareness None
Prayer None
Berserk None
Blocking None
Duel None
Meteor Hit None
Moonlight Hit None
Sunlight Hit None
Live None
Elite None
Bargain None

Character Skills

Name 1st Generation
2nd Generation
Big Shield Adan Hannibal
Wrath Tiltyu Arthur
Tinny
Pursuit Sigurd
Alec
Fin
Deu(after promotion)
Ayra
Holyn
Mideel
Azel
Beowulf
Lachesis(After promotion)
Fury
Bridget
Roddlevan
Radney
Shanan
Dimuna
Asaello
Hawk
Ares
Oifaye
Yuria
Leif
Daisy (after promotion)
Althenna(After promotion)
Celice
Continue Cuan
Levin
Jamuka
Beowulf(After promotion)
Tiltyu(After promotion)
Ayra(After promotion)
Sylvia
Fury(after promotion)
Althenna
Shanan
Leif
Sety
Hawk
Tristan(After promotion)
Hannibal
Ares
Amid
Radney(After promotion)
Yuria
Linda(After promotion)
Femina
Steal Deu Daisy
Patty
Dance Sylvia Laylea
Lynn
Charisma Lachesis Laylea
Nanna
Awareness Diadora, Ayra Yuria
Celice
Lakche
Prayer Fin, Sylvia Daisy
Lynn
Berserk Ethlinn, Noishe Leif
Tristan
Oifaye
Blocking Lex
Jamuka
Adan
Roddlevan
Johan
Hannibal
Ares
Duel Beowulf
Jamuka
Noishe
Mideel
Asaello
Johalavier
Meteor Hit Ayra Shanan
Lakche
Moonlight Hit Holyn
Sunlight Hit Deu
Live Elf(Enemy)
Elite Lex Sharlowe
Linda
Bargain Deu Daisy

Big Shield- Sometimes negates Damage done by battle
Wrath- Critical Hit chance upped by low HP
Pursuit- Attack again if more agile.
Continue- May attack again if very agile.
Steal- Steal (all) gold upon hitting.
Dance- Refresh adjacent units (allows them to move again)
Charisma- Nearby units (within 3 or so spaces) get 10% support to hit and dodge.
Awareness- Cancels special attacks (I.E. critical hits and skills that cause critical hits)
Prayer- Evade rate increases upon low HP
Berserk- May double attack if high skill, and causes a critical hit.
Blocking- Attack first in any battle engagement if HP is low.
Duel-
If agile, the battle continues.
Meteor Hit- May attack 5 times in a row.
Moonlight Hit- Cuts through enemy defense.
Sunlight Hit- Recovers HP upon how much damage in inflicted to the enemy.
Live- 5-10 HP is recovered each turn.
Elite- Doubles EXP received.
Bargain- Cuts costs in stores and repairs in half.
Darkness Hit- Cuts Weapon Damage Recieved In Half
Light Hit- Negates Darkness Hit

Last Updated ( Sunday, 28 September 2008 09:57 )