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FE2 Weapons and Items Guide PDF Print E-mail
Written by Idoaltima   
Wednesday, 30 July 2008 15:36

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Weapons:
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Swords:

Dark Sword
Falchion
Hero Sword
Holy Sword
Royal Sword
Steel Sword
Silver Sword
Thunder Sword

Spears:

Holy Spear
Gladius
Javelin
Knight Killer
Moon Spear
Steel Spear
Silver Spear

Bows:

Holy Bow
Steel Bow
Silver Bow

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Items:
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Shields:

Dragon Shield
Holy Shield
Leather Shield
Magic Shield
Steel Shield
Silver Shield

Rings:

Angel Ring
Holy Ring
Mage Ring
Prayer Ring
Speed Ring

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Weapon/Item stats and abilities
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Weapons:
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Swords:

Dark Sword:
Stats - Attack: +13 Speed: -5 Range: 1~1
Can greatly injure the user; Luck determines
the chance of self-injury. Great attack power.
Can be acquired from a swordmaster in Chapter 3,
or can be randomly acquired from defeated skeletons.

Falchion:
Stats - Attack: +10 Range: 1~1
The Falcion is the divine blade of all Valencia, and
like the Royal Sword, it can be wielded only by Alm.
This sword is the only weapon capable of harming and
slaying to the dark god Doma, and is unaffected by the similar
attacking curse of his powerful servant, Judah. It has the
same healing effect as the Royal Sword, and even has a holy
effect against monsters and the undead. All else aside, good
attack power. Found in Doma's Temple in the final chapter.

Hero Sword:
Stats - Attack: +5 Range: 1~1
Increases attack power. One would think that,
since this weapon carries the Hero weapon title
that signifies double-attacks in many other
Fire Emblem games, that it would do the same, but
there is no noticeable change aside from the attack
bonus. Decent attack power. The swordmaster Dean
in Chapter 3 has it, and it can be acquired either
by recruiting or defeating him.

Holy Sword:
Stats - Attack: +3 Range: 1~1
Heals its wielder for 5HP every turn, and has
an attack bonus against monsters and the undead.
Weak attack power otherwise. Found at the end of
the Sea Shrine in Chapter 2.

Royal Sword:
Stats - Attack: +7 Range: 1~1
A strong and rather useful sword that can be wielded
only by Alm, for reasons that become clear near the
end of the game. It heals Alm every turn for 5 HP.
Decent attack power, found in a treasure chest inside of
Tozeh's Fort, and serves well as Alm's equipped weapon
until you acquire Alm's truest weapon...

Steel Sword:
Stats - Attack: +4 Speed: -1 Range: 1~1
Simply increases attack power while decreasing speed.
Weak attack power, and is acquired from a chest inside
Dahha's fort, in Chapter 2.

Silver Sword:
Stats - Attack: +8 Speed: -1 Range: 1~1
Simply increases attack power while decreasing speed.
Good attack power, and can be found in the Lost Woods in
Chapter 4.

Thunder Sword:
Stats - Attack: +9 Speed: -3 Range: 1~3
This sword casts the Thunder spell in close combat or at range,
but unlike the actual spell, has no HP cost. Good attack power,
especially for finding it in Chapter 1, in the Southern Fort.

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Spears:

Holy Spear
Stats - Attack: +3 Range: 1~1
Grants an attack bonus against monsters and the undead;
quite weak otherwise. Received as a reward for saving the
daughter of a man in the village of Chapter 2; the girl is
in the Forest Temple.

Gladius:
Stats - Attack: +15 Range: 1~2
The strongest spear, allows its user to attack with
a 2-space range. Found in Doma's Temple in the final chapter.

Javelin:
Stats - Attack: +2 Speed: +2 Range: 1~2
Allows its user to attack with a 2-space range.
Quite weak power, but useful for its range and speed
boost. Paola comes equipped with it in Celica's first battle
of Chapter 3.

Knight Killer:
Stats - Attack: +3 Speed: -1 Range: 1~1
Gives an attack bonus to its wielder when used against knights,
paladins, and great knights. Quite weak, otherwise; it is
sitting in a treasure chest inside of Sofia Castle in Chapter 1.

Moon Spear:
Stats - Attack: +10 Speed: -1 Range: 1~1
Simply increases attack power while decreasing speed.
Good attack power; it is dropped by barons in Doma's temple,
and possibly other enemies there as well in the final chapter.

Steel Spear
Stats - Attack: +4 Speed: -1 Range: 1~1
Simply increases attack power while decreasing speed.
Weak attack power; Kreb comes equipped with it once he's
recruited in Chapter 1.

Silver Spear
Stats - Attack: +8 Speed: -1 Range: 1~1
Simply increases attack power while decreasing speed.
Decent attack power; can be found in the Lost Woods in
Chapter 4.

*There are rumors that the Bigle enemies drop a powerful spear,
but whether or not that spear can possibly be the Moon Spear dropped
by the Barons in Doma's Temple in Chapter 5 has not been confirmed
as of yet.

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Bows:

Holy Bow
Stats - Attack: +5 Range: 1~2
Grants an attack bonus against monsters and the undead.
Decent attack power; can be found in the Fear Shrine in
Chapter 4.

Steel Bow
Stats - Attack: +3 Speed: -1 Range: 1~2
Gives a 2 square bonus to its wielder's attack range.
Weak attack power; can be acquired from an enemy archer in
the battle at the Southern Fort in Chapter 1, as well as
the enemy sniper Wolf at the Desert Fort on Celica's half
of the map, in Chapter 3.

Silver Bow
Stats - Attack: +8 Speed: -1 Range: 1~2
Simply increases attack power while decreasing speed. Good
attack power; found in the Lost Woods in Chapter 4.


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Items:
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Shields:

Dragon Shield
Stats - Defense: +13 Magic Defense: +13
Heals it's bearer for 5HP every turn; is rather rare and hard to obtain.
Tozeh has one in Chapter 1, Judah has one in Chapter 4, and it is rumored
that they can also be obtained randomly from defeated dragons.

Holy Shield
Stats - None.
Unlike most other shields, it doesn't raise its bearer's defense; rather,
it heals its bearer for 5HP each turn. Can be found in the Fear Shrine
in Chapter 4.

Leather Shield
Stats - Defense: +3
Increases defense; can be taken from an enemy mercenary in Chapter 1,
as well as a similar mercenary fought in Chapter 2.

Magic Shield
Stats - None.
Is capable of deflecting magic attacks, but some magic attacks will
occasionally connect, regardless. Can be found in the Fear Shrine in
Chapter 4.

Steel Shield
Stats - Defense: +5
Increases defense; Soni comes equipped with one in Chapter 3, and
you can acquire it either by recruiting or defeating her.

Silver Shield
Stats - Defense: +8
Increases defense; can be found in the Fear Shrine in Chapter 4.


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Rings:

Angel Ring
Stats - Luck: +40(MAX)
Maxes luck, heals its wearer for 5HP every turn, and doubles stat
gains on every level-up. Katua comes equipped with one in the first
fight of Chapter 3, in Celica's route, and can be acquired from
Rudolph upon his defeat.

Holy Ring
Stats - None.
Heals its wearer for 5HP every turn; acquired from the dragon zombie
encountered in Chapter 2.

Mage Ring
Stats - None.
Heals its wearer for 5HP every turn, and if worn by a magic-user, spell range is
increased to a 5-square range. Acquired from a chest in Mira's shrine in Chapter 3,
in Celica's route, defeating Nuibaba(his blasted Death spell has increased range,
though), as well as Judah in the final battle of the game.

Prayer Ring
Stats - None.
Heals its wearer for 5HP every turn, and protects its wearer from
death as long as the wearer has more than 1 HP. Dyute comes equipped
with it once she's been rescued from at the Sewer Gate in Chapter 3,
in Alm's half of the map.

Speed Ring
Stats - Speed: +40(MAX) Counter(Move): +5
Maxes speed and increases movement range by 5. Can be found in the
Fear Shrine in Chapter 4.
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Written by Idoaltima.

Last Updated ( Wednesday, 30 July 2008 17:29 )